Successful brainstorming with diverse creators in a hybrid work environment
Join our workshop in beautiful Venice Italy as part of the ACM conference on Creativity & Cognition, 20-23 June 2022
![](http://img1.wsimg.com/isteam/ip/97142a81-114d-4418-bf58-220dcae54e16/Brainstorm.png/:/)
Join our workshop in beautiful Venice Italy as part of the ACM conference on Creativity & Cognition, 20-23 June 2022
Creating new products, services and research topics requires harnessing the best ideas from a broad set of cross- functional stakeholders who are creatively working together. Brainstorming workshops are powerful tools for developing design solutions or interventions, creating empathy, driving alignment, decision making and prioritization, and also for creating a deep understanding across a diverse group of creators. However, holding useful and energizing brainstorming workshops can be challenging given the variety of stakeholders and their ways of problem solving -- made even more so with remote or hybrid work teams. This “Workshop on Brainstorming Workshops” is designed to highlight and model effective tools and best practices for practitioners to drive their own useful design thinking based brainstorming workshops in a fully remote or hybrid environment. We expect to share real world brainstorming techniques, trainings and templates from embedded researchers at Meta, sharing our insights and best practices, as well as facilitating a space for sharing of all participants’ insights around these challenges.
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The workshop will take place in Venice, Italy, as part of the ACM Conference on Creativity and Cognition 20 June 2022.
For this full-day workshop, participants will join in a variety of activities and engage in workshopping. We will include 15-minute coffee breaks in the morning and afternoon, in addition to a 1-hour lunch.
Those interested in participating in the workshop can submit a brief write-up (1-4 pages) Highlight case-studies, firsthand experiences, or critical examinations related to running brainstorming workshops with distributed or hybrid teams.
Methods and insights around the challenges of creating a psychologically safe space, creating trust, enabling creative risk and techniques for strong facilitation in a remote or hybrid environment are especially encouraged. Participants will have the ability to read the other accepted submissions prior to the workshop.
We encourage a wide range of applicants to participate, ranging from experts in the spaces to those who are just interested in the idea. While this workshop is focused on industry and practitioner experiences, we anticipate that it could also be of value for those in academia or organizations who regularly collaborate and brainstorm too!
Those interested in participating in the workshop can submit a brief write-up (1-4 pages) Highlight case-studies, firsthand experiences, or critical examinations related to running brainstorming workshops with distributed or hybrid teams.
Participants will have the ability to read the other accepted submissions prior to the workshop.
Submissions should be sent to ccbrainstormingworkshop@gmail.com by 1 May 2022, with notifications for acceptance being shared by mid-May
Director of Research, Facebook Communities. Brooke has a deep background in product development, having had roles in product design, marketing, product management, marketing management and the most recent 2 decades in research. Brooke’s background in how to bring out the best ideas and drive alignment has proven vital to working with so many creative types in theatre, video games and now social media. Additionally, Brooke has been involved with ACM as reviewer, publisher and most recently as keynote for Mobile HCI in 2019.
Research Manager at Meta who works on Profile, Groups, and Pages for Facebook. Katie's most recent research focuses on ways people connect with other, do joint work, and represent themselves online. She has conducted a variety of in-person, hybrid, or fully remote workshops within both academia and industry. She has led workshops on a wide range of initiatives including brainstorming with product teams to develop new products, aligning teams on shared definitions of complex phenomena, improving internal processes, and leveraging workshops to collect data as part of participatory design research.
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